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Thread Statistics | Show CCP posts - 2 post(s) |
Scipio Artelius
The Vendunari End of Life
37803
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Posted - 2015.06.05 03:20:31 -
[1] - Quote
I totally get where entity is coming from on this.
From CCP's own devblog, part of the reason we can't have any SKIN on any ship is because of visual gameplay implications:
CCP FoxFour wrote:Another concern of allowing any SKIN on any ship is making Tech 1 ships resemble Tech 2 ships which would have visual gameplay implications. While deciding what SKINs to offer in the release of this feature we carefully selected SKINs for ships by making sure that if we offered a SKIN for that ship the same look was not used by its Tech 2 counterpart. This is the reason why for example there is no Sarum SKIN for the Apocalypse, as it would too closely resemble the Paladin.
Yet here, just because the Stratios Emergency Responder is not a T2 variant, it's ok to have the potential for that very same visual gameplay implication.
That seems like a strange decision in my view.
A lot of us in the forum are happy to scream blue murder when we feel an issue affects us personally, but switch very quickly HTFU when it only affects someone else.
In this case, it seems like that is happening here too; which to a degree is a shame, since it would be great if we stuck together as a community to continue to let CCP know that the way they have managed the SKINs implementation has been really quite poor all around. This is another example.
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Scipio Artelius
The Vendunari End of Life
37805
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Posted - 2015.06.05 03:50:10 -
[2] - Quote
CCP Darwin wrote:Note that your chances of encountering a Stratios Emergency Responder in space are extremely close to zero, while T2 ships are very common. Scammer:
- Apply Stratios skin, screenshot.
- Post contract selling Stratios Emergency Responder and include link to image for extra visual proof.
Visual gameplay implication, surely?
Obviously a trap for the stupid, but it's no different in terms of the principle of visual implication than 2 ships being in space together (what's the chance the players are zoomed in enough to actually see them visually on screen?)
Irrespective of whether you are likely or not to see a Stratios Emergency Responder in space, the principle of visual gameplay implication is still there.
If there are no Vexors in system, what's the visual gameplay implication of an Ishtar skinned the same? Or other T2 variants if no T1 variants are around.
In that case it comes back to potential and while the chance is higher that you will have them in the same system, the principle still holds irrespective.
So whether it makes sense from a development perspective, that's great. Developer issues are obviously important, but so are community issues. On this project they have been somewhat in conflict and remain so.
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Scipio Artelius
The Vendunari End of Life
37806
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Posted - 2015.06.05 05:39:17 -
[3] - Quote
Rob Kashuken wrote:I think that taking scamming as a reasoning is somewhat shallow, given that there already have been scams invoking the Etana, Guardian Vexor and State Raven already. I guess the combination of the hull and the green corner mark fool some people.
... ...
However, the approach CCP has taken does appear inconsistent. The Cambion (as an example) visually is very different from a Nugoeihuvi skinned Merlin, whilst both are a red-highlighted version of the same hull.
Scamming isn't the reasoning. It's just an example.
The reasoning is CCPs own words. No one else's. It's in the devblog.
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Scipio Artelius
The Vendunari End of Life
37812
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Posted - 2015.06.05 09:35:30 -
[4] - Quote
Swaghetti YoIonese wrote:I have been told entity is the richest guy in eve online with two digit multiples of trillions. ccp, plz, if you make a change on behalf of a single multiple trillion heavy individuum who sheds some tears about some pixels, then I start writing my personal list of changes you should make on my behalf. thank you And if you don't support other players (not entity specifically. What your individual wealth is shouldn't matter), then why should anyone including CCP support you and your list of changes?
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Scipio Artelius
The Vendunari End of Life
37813
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Posted - 2015.06.05 11:27:07 -
[5] - Quote
BrundleMeth wrote:Well something is not right here. I HAD a Scorpion Ishukone Edition ship. The ship DISAPPEARED from my Hanger and was replaced by a Skin. I can apply that skin to any and every Scorpion I own. That sucks big time. Now it is no longer unique. If you activate the SKIN and then use it, the ship is only skinned while you are in it. If you leave the ship, it goes back to a normal Scorpion.
Activating the SKIN would actually make it more rare in terms of availability for sale, since you can never deactivate it again, so that would effectively be the same as destroying it as far as the rest of the player base is concerned.
The uniqueness doesn't change by activating the SKIN token.
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Scipio Artelius
The Vendunari End of Life
37820
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Posted - 2015.06.05 23:27:16 -
[6] - Quote
I thought his was a non-issue now.
CCP FoxFour replied (but then deleted his post), which can still be seen on eve-search:
http://eve-search.com/thread/428060-1/author/CCP
I could be reading his reply wrong though.
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Scipio Artelius
The Vendunari End of Life
39225
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Posted - 2015.07.28 05:03:57 -
[7] - Quote
Carrie-Anne Moss wrote:Sup with T2 ships now sharing skins with t1 ships?
They made excuse a while ago that we couldn't use the same skin license for both ships cuz quote "then people could get them confused and not be able to tell them apat"
Now lots of t2/t1 ships with same hull model share same separate skin for sale license.
Y not combination one? Combo Value meal! One of the CCP staff explained that on Reddit (can't remember who).
That was a policy CCP had in place for a long time, but apparently following the community response to closing off the bug and comments about SKINs for T2 ships, there was internal discussion and they changed their approach.
My personal opinion, is that is a bit of a cop out, but I also think CCP have handled the whole SKIN thing poorly.
So, it is what it is now. No more restrictions based on visual gameplay issues.
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